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Thread: ERBOH.com Nomic

  1. #321
    Lohuydahutt's Avatar Senior Member
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    I'll go to (4,3) then (4,2) and I'm also voting nay rip.

    Also there's 100 points on the table thanks to Mr. Molina, who's in? We should also prob figure out how we'll go about playing this rip.
    Last edited by Lohuydahutt; 4 Weeks Ago at 01:05 AM.

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  2. #322
    Kubby's Avatar Lifetime of Green
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    I'm in.

    May I ask why you are voting nay? Is there something you want explained or changed or...?

  3. #323
    Kubby's Avatar Lifetime of Green
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    OK, it's Log's turn now. Ends on 9:30 PM PL time, on 2019-08-15.

    Everyone gains 5 points, YN gains 3 extra, I gain 1 extra.

    Log gets 11 points from owned sections and gains 1 SI in Forum Games
    I get 9 points and gain 1 SI in General Discussion
    Juiz gets 8 points,
    Spars, YN get 6 points.

    Dave moves to (-5,-1), then to (-5, -2).

    I get 6 points stolen from me by that crow.

  4. #324
    Lohuydahutt's Avatar Senior Member
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    I propose that every player is allowed to pick a second companion, but it cannot be the same type as the first. In regards to rule 28 let’s just say that there’s a separate roll for each companion. Furthermore, I propose a buff to an existing companion along with 2 new choices for a companion.

    -Dahli’s Clock cool down is now 1 turn cycle instead of 3.


    The two new companions can be seen in this doc because ay server errors.
    https://docs.google.com/document/d/1...Wc5nT5LpvPsOMM

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  5. #325
    Juiz's Avatar
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  6. #326
    Spars's Avatar Bon Vivant of Violet
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    Nay at Kubsters

    Yay at Logsters


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    Thanks peeps <3333

  7. #327
    Kubby's Avatar Lifetime of Green
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    OK, Logster, your proposal is as follows:

    Log's proposal:
    Make the following changes to rule 22:
    Change the following sentence:
    Every player is allowed to pick one companion, which grants them special abilities.
    to:
    Every player is allowed to pick two companions, which grant them special abilities.
    Change the following sentence (In google doc attached to the rule, in Dali's Clock's description:
    -If this companion’s first ability is used, the user will have to wait at least three turn cycles before using it again.
    to:
    -If this companion’s first ability is used, the user will have to wait at least one turn cycle before using it again.
    Append the following to the google doc attached to the rule:
    https://docs.google.com/document/d/1...5LpvPsOMM/edit
    Voting ends on 11:30 AM, 2019-08-17 PL time.

    WARNING! The proposal differs from your intention a bit.
    Your intention is to allow the player to attack both companion under the conditions specified in the rule 28. That would require changing the rule 28, as it specifically talks about attacking a "player's companion", in singular. As currently, the rules don't allow for changing two rules in one proposal, that little aspect of your proposal was discarded.

    ---

    OK, game time.

    Since none of you have given me a reason for voting nay against my vote, allow me to take the initiative and defend my proposal:

    What my proposal does is essentially change the rule from "give 3 extra points to the last player" to "give 3 extra points to the last active player".

    Spars the rule was originally proposed by you. Did you want it to sink points into a player that isn't really interested in the game, or did you want it to become a catch-up mechanic for people who are actually playing the game but need that little extra boost?

    Juiz, not only did you express your desire for inactive players to be stripped of passive benefits (and well, this rule is the first step), you also are the last active player. This rule serves you on both an ideological and a pragmatic level.

    Log, I'll admit. If I were in the lead (like you are right now), I would not want people catching up to me. I really wouldn't. So, I actually understand you. Now, you need to understand me. My vote has a little bit of power. I vote against your proposal, which puts it in a rather precarious position right now. If you change your vote on my proposal, and my proposal passes, I will change mine. The ball is in your court.

  8. #328
    Lohuydahutt's Avatar Senior Member
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    Well there’s personal benefit and also not feeling a strong need to vote for it on general principle but bitch fine, aye. (Leveraging your vote on it *passing* just gives Juiz another reason not to vote for yours but whatever).
    Last edited by Lohuydahutt; 4 Weeks Ago at 01:02 PM.

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  9. #329
    Spars's Avatar Bon Vivant of Violet
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    We'll say I've had a change of heart. I'll vote yes on Kubby's proposal.


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    Thanks peeps <3333

  10. #330
    Kubby's Avatar Lifetime of Green
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    OK, so, at 9:30 PM PL time 2019-08-15, Log's turn has ended, and Spars' turn has begun.

    It ends on 9:30 PM PL time, on 2019-08-16.

    Everyone receives 5 points, I get 1 extra, YN gets 3 extra.

    Log gains 1 section influence in forum games, I defenf it and take 2 section influence from him, bringing it back to 0.

    Log gains 11 points from owned sections
    I gain 9
    Juiz gains 8
    Spars, YN gain 6.

    I get 6 points taken from me by the Crow.

    Dave moves to (-5, -3), then (-4, -3)

    ---

    My proposal passes. I gain 16 points for it passing and 20 points for getting 3 in a row.

    In my gratitude, I gift 9 points to Spars, and change my vote on Log's proposal to an aye.

    ---

    I move to (1,2), (0,2), then to (0,3).

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